onclick - using c# in unity3D to open a window once the user clicked on a specific object -


i want write code in unity3d using c# whenever user clicked on object inside game window appears contain brief information (that retrieved database) object? can please me? i'm beginner =(

here go, add script gameobject click

using unityengine; using system.collections;  public class onclick : monobehaviour {      // use initialization     private bool popup;     public string info;      void onmousedown()     {         popup = true;     }      void drawinfo()     {         rect rect = new rect (20,20, 300, 200);         rect close = new rect (300,20,20,20);         if (popup)         {             gui.box(rect, info);             if (gui.button(close,"x"))             {                 popup = false;             }         }     }      void ongui()     {         drawinfo();     } } 

this code should start.


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