performance - what does texture memory dominant mean in windows phone 8 app analysis? -


i ran app analysis in store kit windows phone 8 app, found app not responsive , marked red, when select time range , go detailed analysis find "texture memory dominant-native memory allocations dominating", further bit of googling found render thread , ui thread's fps(frames per second) when below desired levels cause this.

what texture memory dominant mean? how can rid of it? performance optimization techniques maintain required fps? layout pretty simple contains grid background image ,a button , app bar.and fps ui thread , render thread go below 10, when navigate particular page another( a.xaml b.xaml,and b.xaml a.xaml) other pages when navigate dont issues.(c.xaml a.xaml or c.xaml b.xaml)

and second question is, i warning saying ui consumes of battery(yeah ui pretty bright) , recommended change color scheme affect store certification process , these 2 issues related each other? glad if people experience can me...

texture memory dominant-native memory allocations dominating: thing means ui resource intensive. e.g. have panoroma view mane items. saying have pretty simple grid layout background image. suspect background image not per guide line , mean large in size.

ui consumes of battery: windows phone uses amoled or similar display. light color consumes battery. practice consume battery sensibly. though app run ok.


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